       TRAVELLER Digest 47

Topics covered in this issue include:

  1) RE:FOCUS ALERT II by "Tariq M. Rashid" <spstmr@gsusgi2.gsu.edu>
  2) Re:Materiels of Guns by "Tariq M. Rashid" <spstmr@gsusgi2.gsu.edu>
  3) Re:Dropping Things From Orbit by "Tariq M. Rashid" <spstmr@gsusgi2.gsu.edu>
  4) Cities by jeff.zeitlin@execnet.com (JEFF ZEITLIN)
  5) REAL ROLEPLAYERS... by jeff.zeitlin@execnet.com (JEFF ZEITLIN)
  6) Four score and, how many years ago? by 556N@delphi.com
  7) Political Comparisons in the New Era by Jeff Scott Franzmann <umfranzm@CC.UManitoba.CA>
  8) Re: Four score and, how many years ago? by Rob Miracle <rwm@MPGN.COM>
  9) REAL high-tech societies. by alvin plummera <plummera@hubble.sheridanc.on.ca>
 10) Re: REAL high-tech societies. by "Rob Miracle" <rwm@MPGN.COM>

----------------------------------------------------------------------

Date: Tue, 20 Sep 1994 17:44:09 -0400 (EDT)
From: "Tariq M. Rashid" <spstmr@gsusgi2.gsu.edu>
To: Traveller Submission <traveller@MPGN.COM>
Subject: RE:FOCUS ALERT II
Message-ID: <Pine.3.87.9409201709.B11279-0100000@gsusgi2.gsu.edu>


********************WARNING!!!*************************************
******************TML FOCUS ALERT************************************

Methinks this violence and firearm Candadians vs Americans discussion while 
interesting really belongs on alt.talk.politics.guns and not the TML.  
I will gladly follow the discussion there.


Tariq

"It is impossible for words to describe what is necessary...to someone who 
does not know what horror means.  Horror has a face...and you must make
a friend of horror....horror and moral terror.  You must make them your 
friends.  Otherwise they are enemies to be feared...they are truly enemies."




------------------------------

Date: Tue, 20 Sep 1994 17:47:21 -0400 (EDT)
From: "Tariq M. Rashid" <spstmr@gsusgi2.gsu.edu>
To: Traveller Submission <traveller@MPGN.COM>
Subject: Re:Materiels of Guns
Message-ID: <Pine.3.87.9409201721.C11279-0100000@gsusgi2.gsu.edu>

Bravo to Lanthineen (sp?)
for the Gun Materiels table.
Now why the hell didnt I think of that!

Tariq

"I can no longer sit idly by while our precious boldily fluids are 
being impurified."




------------------------------

Date: Tue, 20 Sep 1994 17:48:36 -0400 (EDT)
From: "Tariq M. Rashid" <spstmr@gsusgi2.gsu.edu>
To: Traveller Submission <traveller@MPGN.COM>
Subject: Re:Dropping Things From Orbit
Message-ID: <Pine.3.87.9409201736.D11279-0100000@gsusgi2.gsu.edu>

Hey All

My report on what happens when you drop things from orbit is 
forthcoming, probably tomorrow.  Some general things Ive noticed.

-For dense aerodynamic shapes dropped close to the earth, the impact 
speed will be nowhere near the terminal velocity.  The net effect is that 
almost all of the potential energy will be converted to kinetic energy.

-For objects dropped from around 500 km, the impact energy will be 
comprable to the explosive energy of TNT of the SAME mass.  I mean within 
25% or less.

-A 10 kg tungsten rod dropped from 500km will impact at 3000+ m/s with an 
energy of 45 MJ!  Treated as HVAP this gives a PEN of 234.
Treated as APDS it gives a pen of 432.

-This is too small a rod to put a reliable tracking and guidance system 
and so would only be practical as a submunition.  Complete units would be 
substantially more massive, hence substantially more devastating.

More to Come

Incidentally one of my sources is 
Impact and Explosion Cratering, Planetary and Terrestial Implications
Roddy,Pepin, and Merrill   1976

FF&S
Frank & Dave 1993

Tariq Rashid

"Gentlemen! Gentlemen!  We cant have any fighting in here......
 this is the War Room!"





------------------------------

Date: Tue, 20 Sep 94 17:59:00 -0500
From: jeff.zeitlin@execnet.com (JEFF ZEITLIN)
To: TRAVELLER@MPGN.COM
Subject: Cities
Message-ID: <89A3437.010003336C.uuout@execnet.com>


 ::>TRAVELLER NOTE: Neat way to construct cities in campaigns, is to use the
 ::>basic outline of your home city, and transplant it to an alien culture.
 ::>Give it the same problems faced by your home town, only with an alien
 ::>bent. Crime wave in your home city? Give your alien city a crime wave,
 ::>only that it's being caused by some sort of shadow cult. Unemployment?
 ::>look at the problems being caused in your home city, and transplant. Car
 ::>manufacturor close shop? Maybe Tukera Lines close up in your alien city.
 ::>Simple and effective (and no doubt used by many a referee. Just want to
 ::>get my thoughts in though...

 Yes, this is an Idea that I have used, and will use in the future.  
 Now that I have the DeLorme Street Atlas USA, I can even use the 
 detailed city map - just delete labels, and add my own...
==========================================================================
Jeff Zeitlin                                      jeff.zeitlin@execnet.com
---
  QMPro 1.52  No one is an expert in everything.

------------------------------

Date: Tue, 20 Sep 94 18:00:00 -0500
From: jeff.zeitlin@execnet.com (JEFF ZEITLIN)
To: traveller@MPGN.COM
Subject: REAL ROLEPLAYERS...
Message-ID: <89A3438.010003336D.uuout@execnet.com>


X::>Can anyone here modify this article to fit the Traveller universe?

X::>Favorite Fraction Leader
 ::>       REAL MEN like Archduke Norris
 ::>       REAL ROLEPLAYERS like Emperor Strephon
 ::>       LOONIES like Virus
 ::>       MUNCHKINS like Grandfather

 Favorite Alien Race
      REAL MEN like to play Aslan
      REAL ROLEPLAYERS like to play K'kree, or Zhodani
      LOONIES like to play deranged Vargr
      MUNCHKINS complain about not being allowed to play Grandfather

 Favorite Non-Projectile Weapon
      REAL MEN don't need no stinking weapon
      REAL ROLEPLAYERS like swords of all types
      LOONIES like letter openers
      MUNCHKINS like FGMP16s - Plasma bolts aren't projectiles!  
                               They don't do ballistics!

 Favorite Assignment for Working Passage
      REAL MEN hire on as Ship's Troops
      REAL ROLEPLAYERS hire on as Stewards
      LOONIES hire on as Ship's Wench
      MUNCHKINS complain about not being able to hire on as Captain
==========================================================================
Jeff Zeitlin                                      jeff.zeitlin@execnet.com
---
  QMPro 1.52  Chief Archivist, Regency Institute for Cultural Education

------------------------------

Date: Tue, 20 Sep 1994 22:08:22 -0400 (EDT)
From: 556N@delphi.com
To: traveller@MPGN.COM
Subject: Four score and, how many years ago?
Message-ID: <01HHCN4AVYVA9B0AA0@delphi.com>


*****************************************************************

"Look, you guys.  See that guy over there?  Yeah, the one with
 the hair, the nose, and the sideburns.  See a resemblance?
 Okay, picture him WITHOUT the combat armor...  Yup, it's Elvis!"
  -Raymond "OhNo" Caldwell, RCES Team Leader

*****************************************************************

First of all, I must say that I completely sympathize with all
the people who live in the post-Collapse era, The New Era, as I
have finally diagnosed and rid my system of that most annoying
of pests, the Stealth C virus.  I must also categorically state
that:

     If I ever catch the being who wrote that virus I shall
     unleash upon it all of my pent-up Muslim zeal and the
     last seven years of cumulative martial arts training that
     I have acquired in various styles and from the U.S. Army
     R.O.T.C. unarmed combat program.

Now, I shall continue with Traveller material, avoiding the
dangerous morass of non-Traveller related material, such as my
ownership of weapons of mass destruction like my personal Glock
22, .40 caliber handgun, my membership in the National Rifle
Association and the Republican Party, and partnership in a
gunsmithing business, that seems to spontaneously propagate,
after I ask Mr. Miracle:

"Sir, do you propose that our discussions of the issues of the
 day have no relevance to Traveller?  If so, would you mind
 terribly organizing a gun-rights mailing list, as a comrade-
 in-arms, if you will, of the Objectivism mailing list?"

Thank you.

***************************************************************

On the subject of roleplaying:


Favorite TNE Mission Types

Real Men:  Smash 'N Grab (especially Meteoric Assault)
Real Roleplayers:  Stardust (covert.ops)
Loonies:  Cold Recovery (especially behind the Black Curtain)
Munchkins:  Anything neato (especially where "We get cool stuff.")


Education "Lifepath" of Choice

Real Men:  None.  "Who needs it?  The RCMC taught me all I need
           to know to do meteoric assaults!"
Real Roleplayers:  Hiver Technical Academy.  "The HTA is the
                   best opportunity to get off-planet and excel
                   on an interstellar level."
Loonies:  Pre-Industrial University and Technical Priesthood.
          "'Cause all the techno-stuff out there is soooo scary,
          I need to know the right magic to control it!"
Munchkins:  None.  "Why, dude?  Just like beam us somewhere that
            cool-type stuff will happen, ya' know?"


Favored Political Structure

Real Men:  Centrist.  "If you got it, uh, use it.  I got it and
           you don't, see?"
Real Roleplayers:  Federalist.  "The current political climate
                   indicates that the most well-funded projects
                   will be in this vein.  Plus, it will encourage
                   our diversity, which we all know is our
                   strength, right?"
Loonies:  Anarchy.  "Let's see how well Virus can run the
          government for us, and then we won't have to do so
          much work!"  Also note that Socialism/Communism is
          pretty much along the same line.
Munchkins:  None.  "Political structure?  What's that?  Is that
            the building that the government lives in?"


Favorite Interplanetary Sport

Real Men:  Massed fleet engagements (the bigger, the better)
Real Roleplayers:  Solar sail yacht racing (the more money at
                   stake the better, not to mention the time
                   frame involved...)
Loonies:  Grav pong (as played by Virus competitors)
Munchkins:  Sun-diving ("Gosh, it's warm in here...")

**********************************************************************

On the Reformation Coalition political structure:

I am just formulating this paradigm, and am not entrenched in it,
yet...  So please feel free to *flame*.  [I prefer medium well.]

I have cast the Aubani world tendency, and "foreign policy" much
as that of the JFK era Democrats, for lack of a better comparison.
My one white player chose this as his homeworld based on the _Path
of Tears_ description of an average citizen of Aubaine.

I have tentatively identified elements of the 'hidden' Bolshevik
party platform, from the Soviet Revolution era (for the history-
challenged in the audience), in the governmental tendencies of
Oriflamme.

I think I have sighted Haiti in the Luhtalan manner of thought, or
perhaps Rwanda (Vargr, anyone?).

The Balduri have definitely got an oriental bent to much of their
thinking, highly practical (some read: arrogant).  It is interesting
to me that both of my oriental players chose Baldur for their
homeworld based on the _Path of Tears_ discriptions of an average
citizen of Baldur, without prior knowledge of the other's choice.

The Fijans have some strong elements of British/Canadian politics
in their make-up, especially British, though, perhaps with some
Scandanavian influence.  I found it unusual, again, that both of
my Pakistani players chose Fija as their homeworld, without knowledge
of the other's choice, based on the _Path of Tears_ description of
an average citizen of Fija.

I think the Nimbans are all disciples of Margaret What's-her-name,
the anthropologist...

The Spiri, well, ummm...  Do they grow bananas for their nutritional
value, or too smoke the peels?

The Schalli have definitely got the markings of aborigines,
especially American Indians.  I have a feeling that, in my campaign,
that the Traditionalists will triumph in the end.  Mostly because
I have sympathies in that direction.  (Isn't it great to be able
to play God?)  Did I hear someone earlier say "First Nations"?
That's a helluva supremecist term if I've ever heard one!!! (and I 
have... about ME!)  Do you chaps in Canada actually call the Indians
that?  My goodness, it's worse than I ever imagined!

I will not discuss Zips, because they are too diverse culturally,
and politically for accurate 'stereotypization' (that's right, you
heard it here first, STEREOTYPIZATION).  Dave's reinventing English,
into ANGLIC.  Coming Soon:  Dave's Comprehensive Guide to Idiomatic,
Post-("Clinton-Induced")-Collapse Anglic for Dummies.

I apologize for anyone I may have left out...  and I realize that my
players are NOT a representative sample, or randomly assigned,
however, they do generalize, usually, to descriptions of themselves.


Dave's "Guinea Pig" Population:

Female, Pakistani, 24, Second Grade Teacher (BA Education)
Female, Chinese, 20, Computer Science undergrad
Male, Vietnamese, 21, Electrical Technology undergrad
Male, Caucasian, 21, Electrical Engineering undergrad
Male, Pakistani, 20, Bioelectrical Engineering undergrad

Dave:  Male, Caucasian, 23, Political Science undergrad

NO ADVANCED DEGREES HERE!!!

NOTE:  My players prefer the 'fantasy' genre (fantasy being an
       arguable term), meaning Rolemaster or Dark Conspiracy,
       for those who speculate about the preferences of "hard
       science" people.

*******************************************************************

On GDW:

I cannot resist asking y'all (yes, that's proper English in Texas):

Has anyone else noticed that all of GDW's current run of role-
playing games is centered around societal recovery after a
holocaust?

I did:  1)  Cadillacs and Dinosaurs
        2)  Twilight: 2000
 3)  Merc: 2000
 4)  Dark Conspiracy
 5)  Traveller:  The New Era

If I didn't miss any, they're all post-catastrophe...  Interesting.

Mr. Wiseman, oh ye grand Prophet of Doom, why, praytell, is this?
I've admired you're handiwork in Twilight: 2000 for years.  I
enjoyed the first edition, and each one after...  But why ALL of
GDW's games?  Is this a comment on what you believe the future to
hold?  Or perhaps playing upon the fears of the "common folk" who
have this nightmare of a possible future?  Anyone see a common
thread in American media?  Terminator, Terminator 2, Alien(s), The
Day After, the Clinton Administration, et cetera.  Could be a good
honors thesis.  Too bad I've already got mine approved on "The
effect of mass media coverage distribution on public opinion of
crime and gun control in Houston, Texas, U.S., 1988 to 1993"...

*********************************************************************

cop' y wrong [cahp' i  raw-ng]:  the mistaken, misguided notion by
       various publishers, or their legal advisors, that it is best
       to 'protect' their 'legal rights' at the expense of their
       market share.

*********************************************************************

Coming Soon:  "Why you can sue the manufacturer of you TL-12 assault
               rifle if it jams in combat, assuming, of course, that
               you survive."

*********************************************************************

David Reed (556N@delphi.com)
::Who believes the United States is due for another Revolution cum
  Civil War. (Civil War II?)

------------------------------

Date: Tue, 20 Sep 1994 22:16:03 -0500 (CDT)
From: Jeff Scott Franzmann <umfranzm@CC.UManitoba.CA>
To: traveller@MPGN.COM
Subject: Political Comparisons in the New Era
Message-ID: <Pine.3.05.9409202201.A11836-d100000@mira.cc.umanitoba.ca>

On Tue, 20 Sep 1994 556N@delphi.com wrote:

I actually did the same sort of thing with the factions of the Reformation
Coalition, using real world comparisons to help flesh out their structure.
My comments and additions...

> I have cast the Aubani world tendency, and "foreign policy" much
> as that of the JFK era Democrats, for lack of a better comparison.
> My one white player chose this as his homeworld based on the _Path
> of Tears_ description of an average citizen of Aubaine.

I wasn't too familiar with the JFK era Democrats, and instead molded the
Aubani on the ideals espoused by NATO. It works rather well, too. The
entire concept of Common Defence, teamwork, and all that stuff, all taking
place in a structure ready to fall down (remember the conflicts between
Greece and Turkey). Socially, I'm still working on them :).

> I have tentatively identified elements of the 'hidden' Bolshevik
> party platform, from the Soviet Revolution era (for the history-
> challenged in the audience), in the governmental tendencies of
> Oriflamme.

I found a very accurate model for Oriflamme in the United States during
the late 1700, early 1800's. Manifest Destiny and the Oriflamme world view
seem to have a lot of commonalities, and the rebels of Oriflamme almost
remind me of the outlaw bands like the Regulators.

> I think I have sighted Haiti in the Luhtalan manner of thought, or
> perhaps Rwanda (Vargr, anyone?).

Actually, I don't think this comparison is quite accurate. Haiti simply
doesn't apply as we have a case of a military dictatorship sacking a
country to line their own pockets. Rwanda is engaged in a civil war
brought about by conflicting ideals. The Luhtalan's, rather than getting
aggresive in their differences, seem to revel in them. I'd argue that
Canadians are more representative of Luhtalans than anyone else :).
Bizzare thing is, everyone in my gaming group wants to be Luhtalan :).

> The Balduri have definitely got an oriental bent to much of their
> thinking, highly practical (some read: arrogant).  It is interesting
> to me that both of my oriental players chose Baldur for their
> homeworld based on the _Path of Tears_ discriptions of an average
> citizen of Baldur, without prior knowledge of the other's choice.

I'm still working on the Balduri myself...

> The Fijans have some strong elements of British/Canadian politics
> in their make-up, especially British, though, perhaps with some
> Scandanavian influence.  I found it unusual, again, that both of
> my Pakistani players chose Fija as their homeworld, without knowledge
> of the other's choice, based on the _Path of Tears_ description of
> an average citizen of Fija.

I'm using a lot of Buddhist theory in developing the citizens of Fija.
That's what happens when you spend too much time in the Religion
department :). Actually, their world view seems to me to derive a lot of
it's ideals from Buddhism, so it just seemed a natural progression. 

 
> I think the Nimbans are all disciples of Margaret What's-her-name,
> the anthropologist...

Mead :).

> The Spiri, well, ummm...  Do they grow bananas for their nutritional
> value, or too smoke the peels?

Amongst my group, they've aquired the name 'Galactic Hippies'.

> The Schalli have definitely got the markings of aborigines,
> especially American Indians.  I have a feeling that, in my campaign,
> that the Traditionalists will triumph in the end.  Mostly because
> I have sympathies in that direction.  (Isn't it great to be able
> to play God?)  Did I hear someone earlier say "First Nations"?
> That's a helluva supremecist term if I've ever heard one!!! (and I 
> have... about ME!)  Do you chaps in Canada actually call the Indians
> that?  My goodness, it's worse than I ever imagined!

The Schalli, I modelled after the Dinka, a west African Tribe. As for
First Nations. It's not supremacist, it's a statement of fact. The native
North Americans were the First Nations here. In Canada, most people refer
to 'Indians' (a loaded term, really. Indians live in India) as either
First Natios (They're from the First Nations, they're First Nations) or
(much less often) aboriginals. Indian is almost never used (at least where
I am), and when it is, it's usually used derisively.

> I cannot resist asking y'all (yes, that's proper English in Texas):
-Jeff Franzmann




------------------------------

Date: Wed, 21 Sep 1994 06:45:45 -0400 (EDT)
From: Rob Miracle <rwm@MPGN.COM>
To: traveller@MPGN.COM
Subject: Re: Four score and, how many years ago?
Message-ID: <199409211045.GAA25419@Central.KeyWest.MPGN.COM>

> Now, I shall continue with Traveller material, avoiding the
> dangerous morass of non-Traveller related material, such as my
> ownership of weapons of mass destruction like my personal Glock
> 22, .40 caliber handgun, my membership in the National Rifle
> Association and the Republican Party, and partnership in a
> gunsmithing business, that seems to spontaneously propagate,
> after I ask Mr. Miracle:
> 
> "Sir, do you propose that our discussions of the issues of the
>  day have no relevance to Traveller?  If so, would you mind
>  terribly organizing a gun-rights mailing list, as a comrade-
>  in-arms, if you will, of the Objectivism mailing list?"
> 

Actutally, yes, the current thread regarding Copyrights, while
interesting and important have little to do with Traveller.  All
we should do is as GDW their opinion on it, when they give us an
answer accept it.  The TML and XTML are not the places for those
discussions (about copyright laws in general) and the flames that
proceed from them.  Secondly the comparison of violence between
different locations on Terra (circa 1994) have little to do with
Traveller and are best carried out in the approprate NetNews groups.
(as is the copyright stuff).

I dont want to seem like a wet noodle or a censor, but the reason
that we have a mailing list is to discuss Traveller stuff and not
other things.  There exist other aveneus to have these threads of
conversation.


Now if you disucss the gun laws on Mora/Mora as compaired to Ruie/
Regina, then thats a differnt story....  :-)

Rob

-- 
Rob Miracle
Tantalus Inc.
rwm@mpgn.com
"You have a problem?  I have a plan!" -- Anton Devious

------------------------------

Date: Wed, 21 Sep 1994 14:24:39 -0400 (EDT)
From: alvin plummera <plummera@hubble.sheridanc.on.ca>
To: traveller@MPGN.COM
Subject: REAL high-tech societies.
Message-ID: <Pine.3.05.1.9409211439.A29599-b100000@hubble.sheridanc.on.ca>


     I'm looking for SF books and any ideas on how a real high-tech society
would operate, under these conditions:

     People have routine microchip implants in their head.  Depending on
cost, they can update their chip info regularly.  This provides, say, the
contents of the Encyclopedia Brittania.  More importantly, they can USE
this information with ease. 

     All - even the lowest classes - are bioengineered for high intelligence
(say, 180 IQ and above), have biosculptured bodies, and have a regular age
span of 200 - 500 years.

     For REAL computing/communication power, all have a PDA - personal
digital assisstant - which handles heavy data transfers and continous
contact with the WorldNet.  The PDA also intelligence - say, that of a
teenager.

     There have been "cheap" interstellar travel for a Very Long Time now. 
Actually, thanks to Fusion/Cold Fusion power, AI, nanotech, star farming,
biotech, Von Newmann machines, EVERYTHING has been cheap/free for
centuries...
except cutting edge military equipment, of course.

     While sex is as free as in the late 20th Century West, reproduction
is a carefully regulated activity, one of the two powers that the State
controls (the other being the military).  All children are designed, not
just 'sired' or 'begotten'.

     Most live in perfectly controlled enviroments: many perfer to live in a
Virtual enviroment, and can live out their lives with only a few forays
into The Real World (tm).

An estimate on what TL this would become possible, please...


Alvin Plummer
("Do not be so proud of this technological monstrosity you have created...")



------------------------------

Date:          Wed, 21 Sep 1994 15:11:18 -400
From: "Rob Miracle" <rwm@MPGN.COM>
To: traveller@MPGN.COM
Subject: Re: REAL high-tech societies.
Message-ID: <199409211913.PAA01468@Central.KeyWest.MPGN.COM>

>      People have routine microchip implants in their head.  Depending on
> cost, they can update their chip info regularly.  This provides, say, the
> contents of the Encyclopedia Brittania.  More importantly, they can USE
> this information with ease. 

Typical Cyberpunk stuff.  TL-11 or 12

>      All - even the lowest classes - are bioengineered for high
intelligence
> (say, 180 IQ and above), have biosculptured bodies, and have a regular age
> span of 200 - 500 years.
> 
>      For REAL computing/communication power, all have a PDA - personal
> digital assisstant - which handles heavy data transfers and continous
> contact with the WorldNet.  The PDA also intelligence - say, that of a
> teenager.

Are you trying to build the Borg here??? :-)

>      While sex is as free as in the late 20th Century West, reproduction
> is a carefully regulated activity, one of the two powers that the State
> controls (the other being the military).  All children are designed, not
> just 'sired' or 'begotten'.

Children are being designed today.  The use of Sperm Banks, where the 
prospective mother can chose the father based on criteria is the 
beginning of this.  Also with our current genetic tampering, you can 
look for this soon (assuming they answer the moral questions first).

Genetic Engineering is listed as a TL-14 activity, but it could 
appear as early as TL-9 (based on our TL-8 toying with the stuff).  
Of course differnent worlds expand differing technologies at 
different rates, so you could easily find a TL-10 world where the 
medical was a TL-16.  However they would be very protective of that 
technology, or else it would be frowned upon by the outside world, or 
it would get propogated very quickly.

>      Most live in perfectly controlled enviroments: many perfer to live in
a
> Virtual enviroment, and can live out their lives with only a few forays
> into The Real World (tm).

You are getting into a real Cyberpunk society.  I read a shortstory 
once about a place where there was no Real World.  From the time a 
baby was born (cloned by machines), it was hooked to the net and 
lived its existance in the net, only hearing rumors of the outside.  
Terra is reaching this ability for some things now.  I think you 
would either need matter transportation (delivery physical goods, 
such as food to yourself) or very good robotics to make this happen.
Probably would be feisable at TL-12 with robotics.

 
--
Rob Miracle
Tantalus Inc., Key West, FL
rwm@mpgn.com
"You have a problem?  I have a plan!" -- Anton Devious

------------------------------

End of TRAVELLER Digest 47
**************************
